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-
- It's nearly 6:40am and I've been working my b**ls off all night trying to get
- PWAD support into Bad Mood.
-
- Well, I did - so here it is.
-
- I guess I probably missed NAS (Can't even remember the date for the event),
- but better late than never.
-
- I also got the alpha-channelling walls in there, but I can't be bothered to
- hack in the texture-name detection stuff to let everyone try it. Maybe after
- I've had some sleep...
-
- Anyway, the PWAD stuff works, so long as you use the right IWAD with each PWAD.
- If you don't, you will get nonsense for textures.
-
- At least now everyone can actually build their own levels without actually having
- to distribute edited IWADs - which would be painful, not to mention illegal.
-
- Additional: I had to change the command-line syntax for PWAD support, but it
- still takes the old syntax for the benefit of BAD-SHELL users. Don't say I don't
- think things through! :)
-
- I'm off to get some food and then some sleep.
-
- I'll deal with the bugs tomorrow (today, whatever).
-
- Signing off,
-
- Doug.
-
-